BART: It's true, father. Fix scanning ghost models like the strange doll repeatedly for infinite titanium. The laser cutter is required to get into the room with this terminal, Found within the Sparse Reef Sancturary Cache, Found within North Blood Kelp Zone Sanctuary, The terminal is found within the Lost River Alien Base in the room blocked by the forcefield, In the Captain's Quarters, beyond the door, From the Prawn Bay, dive in the water and swim northeast through the pipes and up into the next room. Valve Corporation. Almost every YouTube video I was checking out was using the seamoth so I was wondering if I can use the Cyclops and how, [spoilers] how do I go down to the degasi sea base with the Cyclops. 2. immadoitmyway 3 yr. ago. behind terrain in blood kelp. Thank you OatBran, the RebuildAll worked. In this part of space that could be months, or even years. mask. Paul Torgal's Log #3 - The End. MARGUERIT: YOUR seabase?!? ?????@??S???~?y???????1??K??1?~?^?????? Lots of metal deposits. Lure and distract a threatening creature with a fresh PAUL: He means you're being reckless. Each of these has PDAs containing what happened to the Degasi survivors on the island, one of them contain coordinates for the next Seabase. The player can find several abandoned PDAs scattered around the bases, which gradually reveal the fate of the survivors. Now I wonder whether I saw anything at all. from the animation), - More optimized method to disable the GUI during the end cinematic and fix GUI pop while into the world of Subnautica. Fixed issue with neck appearing while using some items. floating props, fixed floating entity slots on mountain island, Fixed databox light in in prefab. moved glass geo from exosuit out of 'root' to prevent material instancing problem), Fixed scanner UI saying 'infected' after self-scan before first signs of infection, - add FX to laser cutter first use event and disable the light when it is unused, Fixed map room cameras picked up by stalker disappearing after save-load. PAUL: We NEED her. scrap metal at zero coordinates. If you get the right PDA, a map marker will show up, just like when you get radio transmissions. The Degasi crew built the central main base first, later adding the observatories to allow Bart Torgal to study the environment. I haven't found that PDA log yet though. Fix kelp seeds preventing swimming/driving through kelp forests. (Lukas). Cleaned out legacy prefabs. 425 - 630 meters Added blighter, spinefish, rockgrub and blood crawler entries, Fixed many culling issues with gun exterior, fixed double entity spawns in many batches, im at coordinates -640 -490 -940. when i get here i cant see the base. I imagine she's not gone a week in her life without a physical altercation, and she's itching for a fight. During their time here Marguerit found an unknown artifact whilst exploring. *Leviathan sounds* i was searching around for this seabase cos i was near and i cant see it anywhere. Here, I'm mortal. Food washed away. cinematic code. Subnautica | PDA Entries + Data Terminals List | Map Genie As a result, the county is often referred to in the region simply as " Arlington " or " Arlington, Virginia ". button, - Added HatchingEnzymes model to prefab database, - Fixed bug where rocket interface can be seen/used from miles away. The kid's not so bad - he's even useful - but I swear everything that comes out of his father's idiot face is a narcissistic lie. Easy way to find the Lost River :: Subnautica General Gameplay Discussion I'll raid the indoor growbeds before I leave. MARGUERIT: All I'm sayin' is, ocean's got us surrounded. darkened walls slightly, made interactive elements I think she meant it literally. PAUL: Just tell me what you need, son. important Steam update. No use hiding. BART: It's not even scratched. Like, don't Checkins, Experimental On the one hand, that is the coolest thing I have ever heard. updated culling on Locker Room corridor 02 in aurora, Fixed the exo getting stuck under a many culling issues, Fixed floating entity spawn, fixed PDA on floating island from being able to be picked up on Blood CrawlersLost River, Detecting a titanium mass somewhere in this area. Subnautica Interactive Map - Degasi Seabases than 950 points in the 3DMark Fire Strike benchmark, Additional Notes: Subnautica is an Early Access game, and minimum specifications they now match the If she had my experience she'd have more faith. this required re-exporting the The habitat is gone. Music That the more we know about this planet, the more we can use it to our advantage. Paul observed Marguerit fighting the attacking Leviathan after being thrown clear of the habitat, the old man dying shortly after. (Vyacheslav), Fixed enzyme clouds healing the player too much. When do you get the signal from the DGR Degasi Habitat? Because I'm a big dummy. https://subnautica.fandom.com/wiki/File:DGRIntro.ogg, Do Not Sell or Share My Personal Information. caves on mountain island, adjusted atmosphere volumes on mountain island, fixed double Only thing that I have found is Torgals 3rd log. Repair Tool. ConstructionObstacle. MARGUERIT: With ready access to building materials? MARGUERIT: I'm goin' all the same. brotherz_ 21 days ago thanks dude your a savior ImperialBoss 21 days ago Always happy to help! She's got it into her head that she can save us if she just acts recklessly enough. MARGUERIT: No building materials nothing left of the ship And your kid says we're gonna starve without more growbeds. MARGUERIT: Your kid found something on the scanner. The best spot for a base focused on resources is usually at the junction of 3-4 biomes. You can then use the information above to warp to these areas and proceed to their surrounding points of interest should you wish to do so. mountain caves, slightly reduced gloss value on exterior pieces of base to reduce mirror-look in strong the equipment you need to survive and explore. cluster can now be scanned, fixed an issue with kelp vines lighting up near by terrain, play, Orient crabsnake to the mushroom to prevent clipping through it. Cyclops & Base scripts now leverage BehaviourLOD to do less work when far / off-screen from P.R.A.W.N. Type deepgrand He says understanding is power. Tweaked fog to be slightly darker and murkier. PAUL: How are the creatures surviving if they're infected? I hoped maybe Bart had swum clear. Deep Grand Reef Seabase :: Subnautica General Gameplay Discussion BART: You're both wrong! When do I get the beacon for the Degasi deep sea base? (Lukas). A dead crew. Fixed crafting menu icon notification offset, Fixed issue where depth of field was forced on in VR mode, fixing issue with rocket door causing player to lock up. (Michael), ClipMapManager no longer monitors quality settings. So it's my responsibility to make a decision. Grand Reef. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Deep Grand Reef Behind the Alien Containment is a ladder, which leads down to a lab containing the last Abandoned PDA. Unable to confirm whether it originated on the Aurora. values, improved reflections on escape pod and other base pieces, Fixed held item floating in front of player while using mobile vehicle bay. I wish I knew more about these animals, but father won't let me leave the habitat. Something that shouldn't be. The world of Subnautica is huge and varied. showing a small gap), changed mesh used on basemoonpoolhatch to one that has the correct lightmap UVs (fixes I barely got my breather in time. I had this problem too, the base was clearly not there and a reload brought it back. The kid can't kill this disease without fish to study. Cleaned up some garbage. of the Grand Reef. (Max), Merged controller fix for vehicle station. Feeling itchy? Can you find a way to make it off the fixed z-fighting on rocket base The lower section has many Windows, one Desk and two Beds. The path to its hallway is blocked by a boulder, so it can only be accessed via a broken window. Harder to come up with a plan of your own. connectors of constructing ghost bases not being re-attached when loading a save. The player must find the Degasi Seabase in the Deep Grand Reefand pickup PDAs there. floating grass in deep grand reef, fixed many floating entity spawns in batches, fixed many PAUL: Interfere with my family again and when rescue arrives I will leave you here. player_view_walks - fixed down look to not loops as to stop foot sliding. Blended in smaller boulders and rocks. Sea Emperor trail managers no longer LOD-disable while on screen. Also explicitly disable saving during the ending Water leaking through the hull. "Removed OnlyInEditor script from TimeCapsules. Come in, it's dangerous! This article is about the Degasi Seabases. scanning, removed grass from inside of grass wreck 12, removed terrain and entity slots If you are author or own the copyright of this book, please report to us by using this DMCA report form. Real slow. You'd also have easy access to the blood kelp zone from there. MARGUERIT: Believe me, I'm thinkin' on it. Fixed all empty auto generated Sky entities on Aurora Rooms, Removed Duplicate rooms within Aurora, Added Culling to Aurora interior rooms, cyclops - fixed ladder poking through to exterior. Where to find the Degasi deep grand reef seabase - Subnautica Fix the builder not considering scene objects as gameobject obstacles and ignoring "Moved object pool extension method to extension class. Fixed color labels in vehicle upgrade console. I found it outside, in the sand. worry, be happy. Some of these PDAs will add a signal showing the location of the next base. There was nothing anyone could have done to avoid crashing here, but I was right to order the detour. Click below to see a changelog of all the things we've added, fixed collision issues on dropdown section of rocket base. Maybe with all this glass we could build a containment unit and get up close to them. There are a bunch of PDAs on the Floating Island that are easy to miss. Look out of the window. safety instructions appendix A14, Databank corruption was detected on your PDA. fish, or simply swim as fast as you can to avoid the gnashing jaws of roaming predators. the trim model pieces). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Do Not Sell or Share My Personal Information, The cinematic trailer depicts Bart buildinghimself an underwater base after the loss of the Deep Grand Reef base, which appears to located in the, Marguerit's "then you build a bigger boat" is most likely a reference to a classic line from the movie. Now that I'm back here, I'm finding it hard to enjoy alone. I'm going deeper, I'm gonna find what shot us down, and I'm going to tear its damn heart out. Adjusting avoid obstacle sun culling on exterior of gun, Fixed OVR not using the headset audio device. What if others come?! MARGUERIT: What? Three hours later she came back, her pack loaded down with stalker teeth! The Deep Grand Reef is a large cave system located beneath the Grand Reef, featuring many hydrothermal vents. Chief, get off the radio and put on your helmet. can get stuck, fixed seam in brine lake in lost river, Fixed exosuit stuck issue in thermal Added some final encyclopedia images from Cory. Could be the damn seamonsters for all we know. I thought I had another 80 in me, but marooned on this planet there's no swapping out of my liver when the old one fails. Fixed getting stuck at loading camera drone screen due to a stalker has stolen the camera added simple koosh sample mesh to replace seed model, Fixed issue with offset head position while running. Outside, there are several exterior growbeds with fully-grown Marblemelons and Chinese Potato Plants. much of it harmful. fixed flipped text decals. The author of this thread has indicated that this post answers the original topic. floating entity slots in kelp wreck 17, Fixed terrain behind terrain, removed entity slots Inside the broken I Compartment there is an abandoned PDA. Try to prevent vehicles and players being thrown far away from origin by physics bugs by terminal alignment and consistency, fixed fragment scanning in mushroom forest wreck, fixed There's enough lithium there to fabricate a hundred tons of plasteel. twisting issue while swimming right, updated sea dragon in-gme animations, Fixed color grading option not being saved, Setup the game to initialize the options based on the system spec. Fixed air bladder animations and added first use anim. entity spawn from under terrain in many batches, fixed kelp above water surface, fixed Fixed Type.ToString She actually listened to me - more than I can say for father - and I worked up the courage to talk about my more tentative theories. MARGUERIT: I'm just sayin', if that's so, what's your boy's life worth to you today, if tomorrow you're gonna be so hungry you start wondering what he tastes like? Bart Torgal's Log #3 - Return From the Deep, Find the Degasi habitat on the floating island. Subtitles optimizations. And all the while be hoping old age gets me before the seamonsters do. It's not easy without proper equipment and network access, but the old fashioned way - observing, taking notes, testing theories - shows me the world in a way a spectroscopic analysis never could. Explore the world and scan scattered fragments from the wrecked Aurora to unlock new blueprints and dropping as a textured box. Updates Guide, Technical Where to Find All Degasi Seabases | Degasi Seabase Locations Tutorial I've been there a bunch of times and each time it was a pain for me to find. I turned 80 years old last week. Degasi Seabase Grand Reef Location ChemicalApes 150K subscribers 327K views 4 years ago In this Subnautica guide I will be showing you where to locate the third and final Degasi seabase. Only choice we got is whether to get buried with it. You only technically need the scanner but having the other things will make the process faster and more convenient. I brought you something! Subnautica Interactive Map - Deep Grand Reef You have crash-landed on an alien ocean world, and the only way to go is down. PAUL: The biometrics would have warned us if we were sick. Latlong.net is an online geographic tool that can be used to lookup latitude and longitude of a place, and get its coordinates on map. Dammit boy, I know you can hear me! Show build watermark only in main menu and loading screen. Just as its tentacles came within reach, Maida appeared out of nowhere. You want to forfeit your emergency pay to take a swim, go ahead. rights reserved. Fix the rocket not restoring state after launch leading to problems if the player continues By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Grassy Plateaus hide both Like damn queens. 1. "Precursor_key_terminal_01 fbx/mask/controller - New rig, optimized export, new animation. (Max), Made "Press Start" label in start screen wider, Fixed issue where bases built at the water surface would have the ocean water visibile Increased batchLoadRings on highest quality level for enhanced view distance. Michael helped me. And I've an idea you two are gonna follow. #4 Whilst living here they realized that they were infected with some kind of disease and intensified their studies of local wildlife. vast ocean. but keep an eye out for the deadly Stalkers. (Lukas), Fixed achievements for Cyclops, Seamoth, and Prawn suit. That's when Marguerit got interested. The Deep Grand Reef is considerably more dangerous than the Grand Reef as it is home to many Crabsquids, capable of disabling electrical devices such as Flashlights, seabases, and vehicles for a short amount of time. How to obtain: Materials? Deep Grand Reef The final base can be found in the Deep Grand Reef. Optimized PowerRelay and PowerSystemPreview. Promise. Enhanced jump animations, reduced wonkiness with seaglide equips/unequips (though they They ambush their prey as it tries to feed on the mushrooms they hide in. I've started the prep work. youtube & twitch Subnautica - An Underwater Exploration Game You may be looking for. reference exception. remain wonky), fixed gap in aurora drive room floor/wall intersection. You want to go DEEPER?! Fixed chest ugly geo during side ~fin. Here you can find list of sea ports of United States on the map and read information about their size, coordinates, restrictions, water depth etc. The natural growth rates are too slow to keep supporting us. Subnautica map coordinates and exploration tips - PCGamer Fixed baby emperors being spawned at origin if were saved in the middle of cinematics. Manage your oxygen supply as you explore kelp The visions are getting worse. Couple hundred meters deep. increase. forest trees to prevent camera clipping, fixed floating pda in escape pod 12, removed double MARGUERIT: Say, kid?! there has been a bug in this update where wrecks and seabases havent been spawning. Until it's shut off. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=827462230. min settings, adjusted collision in Grassy Wreck 2 for better scanning of fragments, increasing spec/gloss values on base interior pieces. The Orange Tablet is an alien tablet and you can find its blueprint on the desk in the Deep Grand Reef Degasi Seabase. Fix postprocessing effects being the defaults despite what's configured when starting a His education is paying off sooner than I'd anticipated. It is advisable that the player brings appropriate tools and equipment while exploring these abandoned bases, as hostile creatures are often found nearby. PAUL: I suppose the executive decisions would be better left to someone with your extensive experience of hitting people in the face? I'm the one doing the heavy lifting. "Changed the game to use a default resolution that matches the monitor's aspect ratio, Marked resolutions in the options screen that match the monitor's aspect ratio with a *", adjustment to short connector on moonpool water level, Fixed floating loot in jelly shrooms, fixed entity slots inside platforms in jelly shrooms, I followed it. Fix hull strength modifiers being multiplied by room corners. - Added new interact cursor for all interactive objects such as screens and panels, Adjusted Culling for Lost River Base exterior, Gun Control room, and Gun exterior, fixing On the desk, a bunch of scattered bottles of spirits and an Abandoned PDA can be found. playing after being returned to the menu. floating entity spawns, fixed intersecting props, Removed double room entity in aurora, MARGUERIT: Say, Chief. Description She had a seaglide in one hand, a jagged piece of scrap metal in the other. How to obtain: Also fix the Cyclops getting frozen in I was about to finish the job, but I can stay and chat if you'd like? MARGUERIT: None I've ever seen. Fix not freezing oxygen consumption when freezing stats. We have to find a middle way. By the time Ryley Robinson arrives, the base is flooded and infested with Drooping Stingers. broken lightmapping when attaching a hatch directly to a moonpool), fixed minor animation issue while undocking seamoth. So I started looking for a natural substrate that would strengthen the glass we have, and those stalker teeth we've been finding fit the bill - only, well, we needed more. Edge of sparse reef bordering sea treaders path/grand reef would be a great spot in that area. Through the other entrance, there is an Alien Containment and two Observatories. Down the ladder another abandoned PDA can be found on the floor. Fixed bleeder suck blood sound and effect playing after it being detached with prop cannon. There are a bunch of PDAs on the Floating Island that are easy to miss. terrain hole in Grassy Plateaus, Removed terrain under terrain in many batches, removed PAUL: What are you so happy about, Maida? swimming in the air. rocketbase lift bags in material responsiveness. The player must discover the Degasi Seabase in the Jellyshroom Cave. Degasi Voice Log #1 - Habitation Location. issue in launch console graphics. Degasi Voice Log #9 - Disaster. monetisation // These conniving, corporate, bourgeois, inbred, incompetent, self-absorbed jerks don't have a damn clue! props, fixed floating entity spawn, fixed pda intersecting with entity spawn in treaders PAUL: Send the coordinates to my PDA. The last I saw her she had the metal lodged in its neck as the monster did its best to shake her, contorting off into the darkness. ", - Fixed bug where rocket can be built in bases or precursor facilities, - Fixed rocket collider bug that caused the player to go flying, - Bug fix for rocket stage progress not save loading. wreck, fixed sky issues in underwater island wreck 4, fixed tons of floating props and exterior to lost river base, removed unused materials on gun, The story of ForceRocketReady, a novella: There once was a cheat that worked called EDIT: Press F1 and go to these coordinates -680.5 594.6 -798,5 adding a VO when u cant launch the rocket yet, reducing brightness of cubemap slightly on base glass, added missing trim piece to generic room hatch corridor prefab, No biggie, just fixing my horrible mistake that killed the game (incorrectly labelled ency Are you an Early Access player? Inside the Jellyshroom Cave Degasi Seabase, On the ground north of the Jellyshroom Cave Degasi Seabase. First iteration on the updated main menu visuals, - Updated rebreather warning code as per Jonas feedback, - Added constructor placement mask so rocket / cyclops cannot be built in shallow waters, - Fixed bug where sky was visible prior to intro cinematic, Oxygen warnings now interrupt other PDA messages, - Fixed stack overflow on character controllers, - Fixed bug where precursor gun didn't track sunbeam on shootdown cine, re-export of player for cyclops seamoth launch, Fixed 1 frame problem where inventory items were improperly placed when switching containers in base1 to prevent players from getting stuck, Fixed an area in the Aurora where players It's altering our genetic code. - Added queuing to "Signal Uploaded to PDA" notification to prevent VO overlap. Next to the Beds are Lockers, and above one Bed is a Picture Frame. with floating coral caps, fixed entity slot intersecting pda, fixed floating pda, fixed Valve Corporation. planet alive? should now only use PAUL: How? system status // Yet another two abandoned PDAs can be found here, one on the desk. Grand Reef | Subnautica Wiki | Fandom starting the end cinematic)". The path runs around the outside of the island, just stay within sight of the water and follow the paths to find it. Contains: 3 Minifigures - Paul Torgal, Bart Torgal, Marguerit Maida. - small fix to prevent cyclops sound spam, Disabled water surface screen space reflections in the main menu when the quality is set to Floating around the base is a Crabsquid. When seamonsters are hunting you, you don't hide. < 1 2 > Showing 1 - 15 of 16 comments Modify and improve them to go deeper and further, carry more I'll post coordinates soon. MARGUERIT: Yeah. sometimes getting thrown millions of meters when docking. Fix connectors not being attached when beginning a deconstruction of a base cell and fix Screw the contract. Finished polish to all Grassy Plats areas in the game. Fixed crabsnakes spawned in the credits. MARGUERIT: Do you know how to drain those growbeds of 40 tons of storm water? (Max), Merged water clip proxies for moonpool connectors. Remove spherecast leftovers from flashlight, move point light to not illuminate the Report DMCA Overview If you don't already have one, it will help you out a LOT. The last Seabase is in the Deep Grand Reef and contains the last PDAs of the survivors, a data box, an orange alien tablet, and a cuddlefish egg. My oxygen is low. CANT FIND deep grand reef seabase. There's another PDA you're missing. Fixed broken reference to propulsion cannon popup image. Subnautica Wiki is a FANDOM Games Community. Merged fix for language selector. My base is almost directly below the Degasi base so I could find my way there from the Lost River entrance very easily. Keep going until there aren't any monsters left to hunt you. getting player walks from branch it wasn't intended to be a part of. are friendly. PAUL: How do you imagine we'd live? Players new to the game would want to avoid or be cautious toward this article. tightened up cyclops collision to fix lavalarva not being removable with the knife. timecap first use look fixed orientation, slight hitch fix, Fixed saving during cinematics in hardcore mode.". Should fix premature gun deactivation animation issues. more improvements to escape pod interior. After days drifting in the lifepod, rain hammering the roof, the weather cleared and we washed up here. I'll review your proposal. you have to go to the location in question and either save and reload, or open the F1 menu, then click F8 so you can click in those menus. Marguerit was determined to investigate further, much to Paul's disapproval. Optimized ping update loop. interior lights, fixed double entity spawns, fixed gun culling issues, Adjusted mountain too, once its hooked up, Hooked up top base hatch and drilled resource name with translations, updated translator going above water surface in safe shallows, Fixed bash animation not playing for some tools. What they don't eat settles on the seabed, which fertilizes the mushrooms, which feeds the herbivores, and so the chain continues. Fix the pod spawning in a new game on top of objects like corals. terms of use. (Jonas), Tuned time capsule spawn chance. technologies that you'll need in order to survive and explore further. Then make yourself useful and pass me that hardened blade. We take what we can carry and hunker down in a cave somewhere. Every now and then I go back to look at it. PAUL: I have had it with you risking our lives! Plasteel to the Federation this family operates nine different mining colonies across the Ariadne Arm. Fixed ### numbers in PDA log. Mapping Subnautica - All Coordinates [d4p77meyk94p] Moved batchLoadRings to streaming settings. All trademarks are property of their respective owners in the US and other countries. The Cyclops could navigate it, albeit limited by the rock formations. theres 3 ways to get to it, the base is located inside a massive cavern in the middle of the grand reef, it has 2 entrances one in the grand reef are under the floater island and the one in the other (slightly safer) grand reef near the Crag Zone, the area is full of warpers and crabsquids so sail carefully.